In this blog post, I’ll be sharing my epic experience playing Minecraft Legends for the first time.
that the game is not sponsored in any way. I was invited to play Minecraft Legends early and I got an early peek at the new game. My goal here is to explain what this game is and give you my honest opinions of what I thought when I played it.
During my trip to London, I met up with Martyn, Timmy, and a few other creators including Oli. They showed us a little about the game in a really cool little cellar where they’d set up a whole bunch of gaming PCs. When I attended this event, I had no idea what Minecraft Legends was or what genre it was, it looked completely alien to me. So, I will explain how this game works and what it is.
There are two ways to play: the campaign and PvP. The campaign teaches the mechanics of the game play and starts with quite a sizable five-minute animation. In this alternate Minecraft universe, the piglins are invading and taking over, and astral entities have pulled you from your normal Minecraft world to come and help them. The universal symbol for yes is just crouching a few times, which is a nice nod to real Minecraft knowledge on the developer’s part. The tutorial is an absolute must in this game, and the astral beings are pretty playful and fun and make it easy to learn the game.
The campaign introduces more mechanics and predominantly teaches how to build more structures and defensive turrets, walls, and things of that kind of nature. The game describes itself as an action strategy game, but my experience has led me to describe it as a melting pot of different strategy genres. It has elements of exploration, base building, and PvE, and it has its own unique identity. However, where this game really shines is its PvP.
At first, I was feeling a little bit mild about the game as I had learned the mechanics, but I hadn’t really felt invested at this point. But then, they dropped us in the deep end in a 4v4 PvP match, and that’s where the game really impressed me. The visuals and ambiance, combined with the music and sound effects, create a really unique Minecraft experience.
Before we even began, all eight of us had very basic knowledge of the game and were all at the same level. Therefore, we were pretty evenly matched in theory. Although the game lasted for about an hour, I cannot cover the whole thing. However, I can show some gameplay, share my experience, and give some opinions. I would also like to link to Pixlriffs’s video as he did a much better job of explaining more of the mechanics of the game. At the start of the match, we gathered resources and created some basic structures to get our bearings on the map. Four of us fell into some roles naturally. For instance, Pixlriffs worked on the infrastructure, defenses, and building side of things while False gathered resources, attacking the piglin village to obtain prismarine, which is required to develop your base. Oli and I went on the offensive, attempting to disrupt and attack their tower to win the game. I enjoyed this game as I am a personal fan of real-time strategy games and tower defenses. However, the PvP had some issues, particularly with the controls and the UIs. Some of the more advanced controls were difficult to get the hang of. Our game went on, and although we created many low-level units, throwing ourselves at their defenses wasn’t working. Pixlriffs and False worked on getting our technology tree up there, and we were eventually able to summon much higher level units such as creepers and skeletons. While attempting to rush their base, we learned about TNT cannons, and we finally succeeded in creating a gap in the wall. However, their team discovered the machine and attacked our forward base. We managed to explode their base right at the last second, which they had left mostly abandoned to secure their last objective.
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