Halo fans have long debated which missions in the popular game series are the best, so here is a compiled list of the top 10 missions. “The Silent Cartographer” from the original Halo: Combat Evolved takes the lead, recognized for its expansive level design and memorable encounters. “The Covenant” from Halo 3 offers a thrilling and action-packed experience. “The Pillar of Autumn” and “The Library” from the original game also make the list for their iconic moments. Other missions on the list include “Cairo Station” from Halo 2, “The Ark” from Halo 3, and “Midnight” from Halo 4..
What do you think are the best Halo missions of all time?
For certain gamers, this may be the most contentious list we have ever crafted.
Rating the best Halo missions is a difficult endeavor because each chapter of a Halo campaign serves its own flavor of enthralling plot development, furious combat on foot and in vehicles, and synchronicity between music and level design.
It’s been more than 20 years since the original Halo was released (Halo: Combat Evolved), and there are now a whopping 16 games across the series. Which kind of begs the question…
Which missions did players enjoy the most?
The Best Halo Missions of All Time
Sharpen your energy sword and keep a plasma grenade handy, because you’re probably going to want to stick it to me by the time this list of the best Halo missions is done.
Here’s our list of the 10 best Halo missions ever created:
10. Delta Halo (Halo 2)
This mission kicks off with the Master Chief, Sgt. Johnson, and Commander Keyes in hot pursuit of the Covenant Prophet of Regret.
Narrowly sliding through an enemy slip space portal, the UNSC team is stunned to discover the existence of a new Halo ring where the prophet is thought to be hiding out.
Cue a meteoric entrance onto Delta Halo, scorching through the sky with a squad of ODST soldiers to bash through the entrenched Covenant defenses.
Keeping your fellow hell jumpers alive is a huge boon throughout this mission, while you shoot, slash, and tank-cannon your way through a Covenant-held fortress. Juxtapose all of this carnage with the soothing string backdrop of “Peril,” one of the most recognizable Halo tunes within the series.
9. Gravemind (Halo 2)
Surrounded on all sides, blood geyser fights to the death are not an uncommon way for a Halo mission to end. At first, Gravemind’s final moments seem no different.
The Master Chief breaks into a Covenant antechamber to a scene of total anarchy; scores of Covenant Elites are firing at other elites and Brutes are pounding on the shields of Hunters, who are firing at anything with a pulse.
Spartan 117’s entrance is barely noticed amidst the carnage, and Cortana even recommends sitting this one out. Then, the electric guitars bust in, and Breaking Benjamin’s rolling thunder hit “Blow Me Away” jumpstarts the scene, motivating the player to jump in the fray and Kick Some Serious Ass.
This heady moment alone is enough to place it on the list, but this mission also includes our first introduction to the tentacled Flood monstrosity Gravemind, as well as the beginning of the star-crossed bromance of the Arbiter and Master Chief.
8. Assault on the Control Room (Halo CE)
The road to the Control Room spans two Forerunner bridges of death, a natural bridge of death, and finally, a large, four-story tall pyramid… of death.
Assault on the Control Room proves to be one of the most difficult missions in Halo CE, but the addition of a variety of vehicles, allies, and heavy weapons on the battlefield makes the struggle very memorable.
Extra points for providing stealthy Spartans the opportunity to massacre dozens of sleeping Grunts on this mission.
They just look so cute when they’re snoozing, really makes you want to pistol-whip them to death.
7. The Maw (Halo CE)
The final mission of Halo CE plays like one long-rising crescendo of combat through the depressing wreckage of the Pillar of Autumn.
Master Chief crash lands on the UNSC frigate, and steadily makes his way through, battling increasingly frantic waves of Covenant, Flood, and Sentinels.
The action peaks at the infamous Warthog turbo drive to the finish line, five minutes to weave through foes and cargo toward the lone Longsword conveniently waiting in the ship bay.
Iconic flight into the star horizon, Halo ring exploding in the background. RIP Foe Hammer.
Besides all that, beating this level on Legendary treats the player to a non-canonical scene between Sgt. Johnson and an Elite fighting over an assault rifle near the Pillar of Autumn.
They stop their tug-of-war when they notice the Frigate start blowing up. Realizing they won’t make it off the Halo ring alive, Sgt. Johnson turns to the Elite and reaches out his arms for a hug.
“This is it, baby. Hold me.”
6. Halo (Halo CE)
Nostalgic overload is the sheer bulk of what makes this one of the best Halo missions.
Every fan remembers that glorious, breath-stealing moment when Master Chief steps out of the lifeboat onto the first Halo world that started it all.
This is the moment when many Halo fans found themselves hooked.
I consider this to be the actual first mission of Halo CE, because it has everything the series is so well known for: Whipping Warthogs around lush high mountain plains, spraying down squads of Covenant, and watching Space Marines die all around you.
5. Halo (Halo 3)
Bungie’s execution of the final mission of the original Halo trilogy is like an upgraded version of The Maw in Halo CE.
The battles leading up to the activation of the Halo ring feel more desperate, and there is a warm feeling of camaraderie with the Arbiter and Sgt. Johnson fighting beside you.
Vaporizing the stuffy Forerunner Christmas ornament 343 Guilty Spark is a gratifying victory, but the joy here is cut short by the tragic death of one of the series’ most beloved characters.
The final drive sequence is far more adrenaline-pumping, backdropped by a more robust orchestral arrangement that strikingly amplifies the destruction happening all around you.
The final moments are a poignant memorial to the sacrifices made by different allies, followed by an exhilarating lead into the Reclaimer Saga.
4. The Ark (Halo 3)
The Ark begins with a stark transition from the hopeless gloom of the previous mission, smashing through Covenant orbital defenses to land on the desert overland of the Ark.
There are numerous iconic moments in this mission, including expansive views from the Pelican bay doors at mission start, the titanic descent of the UNSC frigate Forward Unto Dawn, and a one-on-one duel between Master Chief and a Brute Chieftain while other Brutes form a circle and cheer from the sidelines.
This chapter is the best Halo mission for vehicles in the entire series.
The open desert on the Ark proves to be the perfect battleground for vehicular warfare, leaving plenty of room for evading Wraith bombs and Scarab beams while pounding on the heavy frames of Ghosts and Choppers alike.
Bonus points if you can board the Scarab by crash-landing a Warthog on the main deck.
3. Long Night of Solace (Halo Reach)
No other game in the Halo series so effectively fosters an emotional connection between the player and his teammates than Halo Reach. In fact, we are still very hooked on this game.
Long Night of Solace solidifies that connection, beginning with a lively exchange between the members of Noble Team and ending with a heart-wrenching sacrifice by one of the game’s most lovable Spartans.
Storming the beachhead to the Sabre facility is also a tremendous moment in the game, aided largely in part by the screeching guitar music in the background.
What really sets this mission apart is the introduction of the Sabre, the first time in the series that a Spartan can participate in spaceship warfare. The operation of the ship is smooth and fighting Banshees, Seraphs, and Phantom turns out to be a thrilling battle.
2. The Silent Cartographer (Halo: CE)
The Silent Cartographer is a close second for the best Halo mission in the series, but the way in which it distinguishes itself from other missions is largely underrated when compared to other memorable moments in the game.
It’s hard to understate the perfection between the Halo soundtrack and level design on this one. The Halo theme thunders triumphantly as Master Chief and a squadron of UNSC soldiers storm the beachhead, framing the feeling of victoriousness for the player.
As the player descends into the Halo facility, however, the mood darkens into one of anxiousness and dread.
Master Chief goes deeper into the mysterious underground structure, the music haunting and further illustrating the fact that there is an Elite Zealot somewhere in this facility with a sizzling energy sword and a thirst for blood.
The final crescendo pushes Master Chief back up toward the surface, the energy reaching an absolute climax when he turns a corner and comes face to face with the Zealot.
A frantic duel ensues with a victory that is narrowly snatched.
The player is lured into a false sense of safety as they see the evac Pelican within view, and just before they escape, there is an ambush of three invisible elites lying in wait. Legendary space coaster of emotion here.
1. The Covenant (Halo 3)
It’s mind-boggling that Bungie was able to fit so many epic moments into a single chapter of Halo 3.
The Covenant is by and large the best Halo mission in the series, containing within it multiple groundbreaking firefights, intense plot development, and top-tier vehicular combat.
The game developers really went all in on this one. It features one of the most intense beachhead assaults in the series, which included many vehicles but especially the Hornet. Racing to stop the Prophet of Truth is a hell of a ride, made further complicated by the introduction of Flood to the Ark and a double Scarab showdown before the main gates.
At no other point in the series is the player allied with the Flood, which is a strange experience but really awesome regardless.
Significant characters perish during a critical rescue, creating intense waves of drama in the narrative.
Finally, the episode is capped off with the astonishing revelation that the Ark is actually a Halo ring production facility, and the only way to stop the Flood is to fire off the newly constructed ring.
This requires retrieving Cortana from the infected bowels of High Charity, which taper off the mission with a foreboding sense of danger.
All of this is underscored by the fantastic orchestral blessings of Martin O’Donnell and Michael Salvatori.
Summary
This concludes our list of the best Halo missions across the entire series. For many gamers, Halo has been a part of their life ever since their early teens.
Here’s a quick recap of the 10 best Halo missions of all time:
- The Covenant (Halo 3)
- The Silent Cartographer (Halo: CE)
- Long Night of Solace (Halo Reach)
- The Ark (Halo 3)
- Halo (Halo 3)
- Halo (Halo CE)
- The Maw (Halo CE)
- Assault on the Control Room (Halo CE)
- Gravemind (Halo 2)
- Delta Halo (Halo 2)
What’s your favorite Halo mission? Leave a comment below.
This article discusses the best Halo missions of all time. It acknowledges that rating the missions is difficult because each chapter offers different elements of plot development, combat, and music. The article then lists the top 10 Halo missions, including “Delta Halo,” “Gravemind,” “Assault on the Control Room,” “The Maw,” “Halo,” “Halo 3,” “The Ark,” “Long Night of Solace,” “The Silent Cartographer,” and “The Pillar of Autumn.” Each mission is briefly described, highlighting its memorable moments and gameplay. Overall, the article aims to spark a discussion among fans about their favorite missions in the Halo series.
Source: gaminggorilla.com
Hashtags: #Halo #Missions #Time
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