Today, we’ll be attempting to bring as many features from Elden Ring to Minecraft as possible. If you’re like me, and many others over the past month, you’ve experienced this incredible game. It features a massive, detailed world filled with difficult but fun bosses to fight, and amazing locations to discover. Elden Ring is one of the few video game releases in quite some time that actually lived up to the hype. In this video, we’ll be adding new combat locations, creatures, and much more with mods. We’re going to show you all the mods you need to install so you can do this on your own or simply install the modpack we created, which will be linked in the description. The pack will be using version 1.16.5, as some core mods for this video weren’t available for 1.18. But don’t worry, with the mods we’ll be installing, you’ll hardly even notice. If these mods do update in the future, you’ll just get the best of both worlds. So, let’s go ahead and check it out!”
This time around, we have a plethora of mods, so I have decided to group them into categories that will be visible as chapters. The first category we will focus on is gameplay, which consists of mods that significantly alter combat. The most important mod we will install in this section is Epic Fight, which will completely transform Minecraft’s combat system. Since Elden Ring has detailed combat with many weapons that possess unique abilities, while Minecraft has a basic combat formula, this mod is crucial for our purpose. Epic Fight’s combat inspiration was Dark Souls, and since Dark Souls and Elden Ring have similar combat mechanics, this mod is perfect for our needs. With this mod installed, combat is immediately transformed to resemble Elden Ring. Notably, Epic Fight raises the difficulty of combat, which is a defining feature of Elden Ring and other Souls games. To use this mod’s combat, you will need to switch to battle mode, which allows you to use tools for their intended purposes. However, everything in battle mode is a weapon. You can adjust the game settings to your preference; for instance, we have set the game rule “do vanilla attack” to false to force players to use the new combat.
To enhance the third-person view, we have installed Better Third Person, which enables players to move in a full 360-degree rotation while in third person, similar to Elden Ring and most third-person games. Additionally, we have included Shoulder Surfing Reloaded, which allows players to adjust the camera’s exact positioning in third person and has an optional crosshair. However, note that Better Third Person is not entirely compatible with Epic Fight, so it may not always function as intended.
InvMove is another essential mod that allows players to move around while using inventories, similar to Elden Ring’s combat system. In Elden Ring, players can switch out weapons and armor mid-battle, making this mod vital for our purpose. Furthermore, to make Minecraft more similar to Elden Ring, we have opened the world to LAN, enabling the game to continue even if you pause.
Finally, I attempted to include the Controllable mod, which allows players to use a controller since Elden Ring is primarily designed for controllers. However, this mod is not entirely compatible with Epic Fight, and it only uses vanilla attack, making it challenging to use in conjunction with Better Third Person. Although there may be a way to make these mods compatible, they broke quickly together in my limited testing, so I chose not to include them.
Moving on to the next section, we will focus on the visuals. To start, you will need to install OptiFine which will enable you to use the resource pack that I have selected. The resource pack that I recommend is Conquest, which has been one of the best medieval resource packs available for a long time. It fits the theme of this video perfectly, with connected textures that blend blocks seamlessly and a variety of textures for each block. Even basic builds look impressive with Conquest.
While you can run a shader with this resource pack, I would not recommend it as it may cause performance issues. Another mod that I recommend is RPG HUD, which brings the heads-up display (HUD) more in line with what you see in Elden Ring. It also adds a compass to the top of your screen, just like in Elden Ring. However, the compass may not function properly with a better third-person mod, as it seems to be tied to the direction your character is facing. Nevertheless, the mod is customizable and can be adjusted to your liking.
Now we will focus on boss fights. Boss fights are an essential part of Elden Ring, so naturally, we want plenty of them in this pack. The first mod we will add to get some awesome boss fights in the game is Mouzy’s Mobs. This mod adds several new creatures to the game that are more than capable of slaughtering you, which is perfect for an Elden Ring inspired pack. These creatures are some of the most well-made mobs you’ll see from pretty much any mod available, so it definitely deserves to be included.
Next, we’ll be including the Mutant Beasts mod, which adds some absolutely terrifying versions of vanilla mobs to your game. The creatures in this mod are on par with Mouzy’s Mobs and are quite difficult. In addition to this, we’ll be installing Mutant More, which is essentially an extension of Mutant Beasts, so now you get to deal with even more monstrosities.
We’re also going to include the Ice and Fire mod. Among other things, this mod features hostile dragons, and dragons play a pretty huge role in Elden Ring, so this mod should probably be here. Just like the other mods so far, the creatures added in this mod are very difficult.
To end this section, we’re going to include Alex’s Mobs, which not only will add several boss-like creatures to the game but also many other passive mobs as well. Not every creature in Elden Ring is seeking to kill you, so it’s fair to have at least a few passive creatures. Together, these mods are going to provide plenty of difficult enemies for you to battle, and just like the bosses in Elden Ring, most, if not all of them, will drop unique items.
The next section we’ll be focusing on is exploration, and to enhance the overall experience, we’ll be installing a few mods. First on the list is Biomes O’ Plenty, which adds a ton of new biomes to explore, from lush forests to eerie swamps, and even mystical dimensions like the Promised Land. The mod also includes a bunch of new plants, trees, and building materials, making it a great addition to any adventure pack.
Next up, we have the Journeymap mod, which provides an in-game map of your surroundings, complete with waypoints, markers, and even the ability to add your own notes. This mod is great for keeping track of where you’ve been and where you still need to go, and it’s especially useful in large mod packs where exploration is a big part of the gameplay.
Last but not least, we have the Ruins mod, which adds a ton of new structures to the game, from ancient temples to abandoned castles. These structures are randomly generated throughout the world, making exploration even more exciting, as you never know what you might stumble upon. Plus, many of these ruins contain valuable loot and hidden secrets, so they’re definitely worth checking out.
Together, these mods will greatly enhance the exploration aspect of the pack, making it a more immersive and exciting experience.
In this section, we will be discussing mods that enhance specific features in Elden Ring. The first mod we’ll cover is Hunger Strike, which alters Minecraft’s hunger mechanics to make it more similar to Elden Ring. By default, your food bar will remain half-full, disabling passive healing, but eating will heal you. Hunger only decreases if you have the Hunger or Regeneration effects. Next, we have two map mods to choose from: Antique Atlas and Xero’s World Map.
The former is stylized and vague, while the latter is detailed and fills your screen. Campfire Spawn and Tweaks allow you to set a campfire as a spawn point, while Healing Campfire lets you regain health at your campfire. To enable the Keep Inventory game rule, we’ll use Global Game Rules, which also allows you to set game rules across all worlds. Other mods include Mob Sunscreen, Simple Unbreakable Tools, Equipment Compare, and Tool Belt. The last one functions similarly to the pouch in Elden Ring, allowing quick access to tools and weapons, and showing them sheathed on your character.
For the world generation of this mod pack, the goal is to create something amazing and fun to explore, but it may not reach the level of Elden Ring’s incredible world without custom-built worlds. The first mod installed is Vanilla Vistas, which provides natural-looking world generation with dramatic features. When Dungeons Arise is included to add massive dungeons with a variety of difficulties. Dungeon Crawl adds huge procedurally generated underground dungeons, while Valhelsia Structures and Dungeons Enhanced add medium-sized points of interest to discover. Additionally, the mod pack includes Young Nick Young’s mods, such as Better Mine Shafts, Better Dungeons, and Better Caves, to enhance vanilla structures and add new ones.
In this section, we’ll be discussing ambience and the mods that can enhance it. The first mod we’ll talk about is Music Triggers. Elden Ring has fantastic music, so it’s a great idea to include it in an Elden Ring-themed mod pack. You can accomplish this with a Music Triggers mod, but the setup process can be complex, and it may not be legal to include the music in the mod pack. However, for the sake of the video, the music has been edited in. Alternatively, you can try the Medieval Music mod, which sounds great but doesn’t have Elden Ring music.
The last mod we’ll be covering is Immersive FX, which is based on the incredible Dynamic Surroundings mod. Immersive FX adds even more features, including biome ambience, improved footstep audio, reverb, caves, and much more. Both mods are excellent for making your game sound more alive, but I ended up switching from Dynamic Surroundings to Immersive FX because the new sound effects fit perfectly into this mod pack. In the gameplay that I’ll show you shortly, I started with Dynamic Surroundings but later switched to Immersive FX, and I’ll be sure to let you know when that change occurs. It’s a great way to compare the two mods.
JUST MISSED OUT
Now that I’ve covered all the mods included, let me quickly mention a few that I sadly couldn’t add. The first is “Bosses of Mass Destruction,” which is a fabric mod that provides even more awesome and unique boss fights. I really wish I could have included this mod, but it’s not compatible with the current mod pack.
The second mod is “PlayerEx,” which allows you to level up your character similar to what you do in Elden Ring. This is a pretty important feature in Elden Ring, so I really wanted to include it. However, all the mods I could find that provide this feature are once again made for fabric. The last mod I’ll mention, which I desperately wanted to include, is “Electroblob’s Wizardry.” This is a forge mod, but it hasn’t been updated past version 1.12 at this point, although it is still maintained. To this day, this mod is still one of the coolest magic mods I’ve ever seen in Minecraft, and it would have fit flawlessly in this mod pack.
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