With Easy Villagers Version 1.19.2, 1.18.2, 1.17.1, and 1.16.5, you can capture villagers as if they were objects. Along with a new type of block, this enables the creation of entity farms and trading stations that only occupy one block of space.
If you’re into automation and farming, you might also enjoy exploiting villagers for their trades and livelihood. However, there’s always a problem—they resist such exploitation and have a tendency to escape. But worry not, because I have just the mod you need. Easy Villager is similar to other mods like Easy Piglens. With this mod, you can simply approach a villager, shift right-click, and poof! They transform into an item. Who doesn’t love being randomly shrunk into an item by a stranger, right?
As you can see, I’ve now kidnapped Gerrard. If you wish to abduct a different villager, go ahead and right-click on the ground to release them. The kidnapping feature can also be activated by pressing ‘V’. There are various blocks you can use to hold your own villagers hostage. The Trader Block functions as a normal trading dungeon, where you can trade with the villagers who will be forever trapped there. This also allows villagers to restock during non-working hours. You can break the block with a pickaxe if needed.
The Auto Trader works similarly to the Trader Block, but it trades automatically for you. You can configure it by adding input trading items and selecting the desired trade. To further automate the process, you can use hoppers. The cooldown of the trades can be adjusted.
The Farm Block creates an entire farm within a single block. Simply right-click it with seeds and wait. The output items will be placed within the block’s GUI. The Breeder Block produces baby villagers by kidnapping two villagers and placing them inside. Add your preferred food to the block, and voila! Baby villagers are born. If the villagers’ traits are too high, you can use the Converter with a villager, a golden apple, and a potion of weakness. After a few minutes, the villager will be converted back to normal with lower traits.
The Iron Farm produces a few ingots every four minutes by spawning an iron golem. The Incubator Block accelerates the growth of baby villagers. Lastly, if you’re looking for better or different traits and haven’t traded with the villagers, simply press ‘C’ or the circle button, and your traits will be reset.
Note: It’s important to remember that these actions and features are part of a mod and not applicable in the vanilla Minecraft gameplay.
The Villager Item
|The Villager Item||To obtain the villager item in Easy Villagers Mod, you can either sneak and right-click a villager or press the ‘V’ key. Once obtained, the villager item can be placed by right-clicking on the ground.|
|Trader Block||The mod also introduces several special blocks, such as the Trader Block, which allows trading with villagers without having to secure them. The Trader Block also enables villagers to restock during non-working hours, and the trading interval can be customized in the config. The Auto Trader Block operates similarly to the Trader Block but automatically trades items and allows for automatic input and output with a hopper. The cooldown between trades can be configured.|
|The Farmer Block||The Farmer Block contains an entire crop farm in a single block, helping to reduce lag and save space. The Breeder Block produces baby villagers by putting in food, reducing lag and frustration. The Converter Block converts villagers to zombie villagers and cures them afterward, resulting in better trades from the cured villager. The Iron Farm Block contains a complete iron farm in a single block, producing one iron golem every four minutes on average.|
|Incubator Block, Trade Cycling||The Incubator Block speeds up the growth rate of baby villagers, and the speed can be changed in the config. Trade Cycling allows for easy resetting of trades without removing the villager’s workstation. You can press the ‘C’ key to cycle trades or use the trade cycle button if the villager hasn’t been traded before. Baby villagers can grow up inside these blocks, but the functionality of the blocks will not work until they are grown. All blocks retain their contents when broken, and you can take items out of the blocks by sneaking and right-clicking them with an empty hand.|
How to Trade with Easy Villagers
To assign jobs to the villagers, all we need to do is right-click on them and place them into the corresponding workstations. However, at the moment, they don’t perform any tasks because they lack specific professions, just like regular villagers. To address this, we can utilize various items to assign professions. For instance, placing a stone cutter turns the villager into a Mason. Setting up a smithing table designates them as a Tool Smith, and using a cartography table transforms them into a Cartographer.
Once we open the workstation GUI, we can engage in trading with the Mason, Tool Smith, and Cartographer, which is incredibly exciting. But the possibilities don’t end there. We also have a fourth villager, and we can continue the process of assigning a profession by utilizing appropriate items.
Automated Villagers Farm Block
After placing the villagers into the workstations, we realize they are facing the wrong way. However, we can easily correct their orientation by using some seeds. Placing the seeds near them will adjust their positioning correctly.
By doing this, we have successfully created an automatic farm within a single block, which is undeniably impressive! Now, let’s quickly test if the farm functions with bonemeal… Oh, it seems that the growth rate is not particularly rapid. It will be interesting to observe how effective this automatic farm truly is. Perhaps it might be more efficient to create a conventional farm instead. Although the growth progress is slow, it is gradually showing some signs of development.
Automated Villager Breeding Block
Alright, let’s proceed! This specific structure here is a breeder. To initiate the breeding process, we need to select two villagers who do not have professions. Once we have chosen the suitable villagers, we can bring them to this breeder by placing them in these designated spots. Afterward, we return to the breeder and provide them with some nourishment in the form of carrots. Carrots are known to set the right mood for breeding. By placing the carrots right here, the villagers will commence the breeding process.
As you can see, there are hearts indicating their affection, although it took a bit of time. We now have a baby villager! Interestingly, we can leave the baby villager inside this box. It is believed that the villager will grow up within the confines of this structure. Additionally, it appears that this output section can accommodate up to four villagers, which is quite fascinating.
Automated Villager Converter
Moving on to the next block, we have the converter block, which is quite fascinating. This block offers an intriguing functionality. If we place a villager inside and allow it to transform into a Zombie Villager, we can then cure it, resulting in improved trades from the villager. To demonstrate this process, let’s gather a potion of weakness and a golden apple. We’ll place the villager inside the converter block, along with the potion of weakness and golden apple. As they face each other, they will undergo a transformation. Ah, the sound didn’t seem pleasant, but there we have it—the villager is now a zombie villager. Now, let’s wait for a moment. Ah, excellent! The villager has been successfully cured! We can now remove them from the converter block.
Additionally, I have also started working on the next villager, as it will take some time as well. But for now, let’s place another villager inside this block. This particular villager is a Cartographer and, thanks to their gratitude for being cured from their zombie state (although we had nothing to do with it), they offer us some quite decent trades.
Automated Iron Farm Block
Now, let’s talk about the final block, which is the iron farm. Every four minutes, an Iron Golem will spawn, and we can collect its output by opening up the farm. Typically, the output consists of iron ingots and flowers obtained from the Iron Golem. Just a while ago, we were discussing the Converter block, which takes around five minutes to complete its process. So, in just a couple of minutes, we should witness our first Iron Golem spawning. Ah, there it is! We can see the Iron Golem being cooked by the lava. It’s worth mentioning that an Iron Golem drops four iron ingots, but in this case, no flowers were dropped. This implies that, on average, we can obtain approximately one iron ingot per minute. However, I’m not sure if it always drops four ingots consistently. I have only observed it doing so once thus far. And there you have it, my friends—Easy Villagers, summed up.
How to install Easy Villagers Mod for Minecraft?
- Make sure you have Minecraft Forge installed
- Download the Easy Villagers Mod
- Locate your Minecraft installation folder
- In the Minecraft installation folder
- Launch Minecraft using the Forge profile
- The mod should now be installed and ready to use.
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